For iCab
1) What didn’t work at first when checking for collisions?
2) What was the first thing you changed to make the collision to work in the opposite direction
3) What does _y and _x do?
4) What other object properties did you find that you manipulated to make things change in the character?
5) How did the “speed” of the character change the behaviour when it hit the object? Explain why this happens.
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1) It didn’t work cause the names didn’t complement each other, as well as the balance between the X’s and Y’s were uneven
2) Change the X’s and Y’s so each one would have a negative variable and a positive variable
3) X and Y refer to the coordinates
4) I changed the _frciton to slow down the character
5) If it was going too fast it would go through the object